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About Us


Our Story
TLDR; Corporate was sucking out our souls... So we left.
After decades of working for the same kind of companies, making the same kind of games, we felt that making the same kind of corporate 'products' year after year was getting far too repeatative and needed a change of pace, something that our passion was worth spending time on.
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So our goal was to work on something with real meaning or at the least meant something real to us.
Our Pedigree
​Some of the more notable titles you might recognize which we've worked on,
(that we still like enough to mention out of the myriad of random slop):
Sackboy A Big Adventure, Off The Grid, RadRodgers, Rise of The Triad 2013, Amid Evil.
Meet The Team
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